Blizzard’s beloved and oft-imitated isometric RPG looter heads to Xbox 360 with more monsters, more randomly generated dungeons, a new auction system for trading, and four new character classes in Diablo III.
Blizzard's beloved and oft-imitated isometric RPG looter heads to Xbox 360 with more monsters, more randomly generated dungeons, a new auction system for trading, and four new character classes in Diablo III. Gamers can choose to play as a wizard, a witch doctor, a demon hunter, a monk, or a barbarian, with each class offering unique styles of play, and each making use of a different resource system. Set 20 years after the events of Diablo II, Diablo III sends players to Tristram to investigate stories about a fallen star, said to be a sign of the End Times.
As their journey progresses, gamers will be able to enlist the aid of followers who can join in battles, be outfitted with weapons and armor, and receive upgrades. Artisans and craftsmen appear at base camps throughout the game, and, if properly trained, they can take the scores of skill runes, weapons, and pieces of armor players collect and use them to produce stronger items. Blizzard has also attempted to improve other areas of the Diablo formula, including a new inventory management system designed to encourage less hoarding of skill points, more defensive abilities for a refined combat experience, more control options, and dedicated PvP arenas for multiplayer combat.
Different from the computer version's classic Normal, Nightmare, Hell, and Inferno difficulty settings, the console editions have Easy, Normal, and Hard settings that adjust only the challenge. Beyond the three basic settings, the game includes five Master difficulty settings that affect the quality of loot drops, the amount of gold finds, and bonus experience gained.
|Dimensions||4 × 6 × 1 in|
Complete with Manual, Box & Game