Forza Motorsport 3
Microsoft’s premiere driving simulation series revs up with its second high-definition release for Xbox 360, Forza Motorsport 3.
Microsoft's premiere driving simulation series revs up with its second high-definition release for Xbox 360, Forza Motorsport 3. The third in the series enhances or improves upon nearly all the key features of earlier games, while adding new driver-assisting functions to make play more accessible to a wider audience. Central to Forza 3 are detailed, virtual re-creations of more than 400 models of automobile, from 50 different manufacturers. Races may be run on more than 100 tracks, including old favorites and some new to the series, based on actual locations around the world. Graphically, the cars are built from over ten times the number of polygons used to create the cars in Forza 2. The game's physics model refines the systems used in the previous game, and developers worked with other driving-game experts as well as with representatives of several auto manufacturers, in their efforts to build-in authentic cause-and-effect elements in minute detail.
For more casual drivers, Forza 3 offers features such as auto-braking and computer-assisted tuning, allowing for a freer driving experience without the constant danger of a crash around each tight corner, or concerns about inefficient settings for the current road conditions. When accidents do happen, the game's new "rewind" feature allows the player to stop, roll back time, and try again. Meanwhile, the hardest-core of driving aficionados can eschew the computer assistance for realistically demanding experience, just as gearhead gamers are free to do their own custom tuning, with the ability to make essentially any adjustment to their virtual auto that could be made to its real-life counterpart, for realistic performance tweaks. Xbox Live-connected Forza 3 players can race against others online in a selection of events, and show off their favorite tunings and custom paint jobs.
|Dimensions||4 × 6 × 1 in|
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