Army of Two
Army of Two was developed by EA Montreal and Electronic Arts for the Microsoft Xbox 360 as well as for the Sony PlayStation 3 (PS3). It has a rating of M for mature players.
Army of Two was developed by EA Montreal and Electronic Arts for the Microsoft Xbox 360 as well as for the Sony PlayStation 3 (PS3). It has a rating of M for mature players. Based on a third-person shooter cooperative gameplay mechanic, Army of Two centers on ruthless mercenaries Salem and Rios in Somalia in 1993 and traces the protagonists’ backstory as soldiers and then transitioning to the private sector. Army of Two is designed as a two-man co-op game, with many missions depending on joint tactics and teamwork to kill enemies and accomplish objectives. However, the Partner Artificial Intelligence (PAI) can be substituted for an actual human player. When opting to play alongside PAI, which has the ability to drag their human teammate to safety and heal them, players choose between the roles of either Salem or Rios at the start of their campaign. There are plenty of maneuvers available to two players in co-op mode. Among the most basic are the step jump/pull up, in which the two work cooperatively to scale walls, and the weapon swap, which serves as a complete mobile arsenal. Two players can also cover each other while parachuting, count time to synchronize sniper shots, and, at certain points, fight back to back for mutual protection as they kill enemies and create havoc. As players progress through each mission, the Aggro Meter increases, ultimately drawing enemy fire. Using this feature strategically, one player can divert all enemy fire away from their partner, who can then sneak in for stealth attacks on enemies. If the player with the highest Aggro takes too much damage, they can feign their death to transfer all Aggro to the other player.
|Dimensions||4 × 6 × 1 in|
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